We Never Really Told People How to Use Mods: The Game's New Quest Corrects a Longstanding Issue
The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has released a significant update. This latest expansion exemplifies the distinctive charm that has become synonymous with Warframe in recent years.
This expansion, released on Wednesday, adds a new mushroom-themed warframe that performs a unique animation, along with a brand-new biome to discover. But it’s also going back to basics, with another quest aimed at making sure this complicated, expansive long-running online game is understandable by new players.
The Arrival of "The Teacher"
Called “The Teacher,” this is the highly anticipated mission that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.
In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. They range from the straightforward (boosting power or shortening reload times) to the incredibly intricate. Dedicated players often craft hour-long videos about optimized loadouts that use powerful mods in combination to create devastating effects.
“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” said a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”
A Collaborative Effort
“The Teacher” was created through a partnership between the core team, who provided the narrative sauce, and a supporting studio, who designed the mission, which will be introduced to new players.
In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and melee weapons, and compels them to use the mod system to handily demonstrate its power.
Several developers were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential.
“The first thing we did was basically sit behind them and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Introductory tutorials presented the mod system. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.
Closing an Important Loop
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that executing this is quite complex.
“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“Adjustments to the armament to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a few percentage chance to proc an elemental effect.' So how do you tutorialize that without changing it?”
Veterans will naturally recognize these mechanics and grasp their function, but new players have to be taught to pay attention to these things.
“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”
A Labor of Love
“A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for many team members.”
The designer was visibly glowing with excitement over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
Improving the New Player Experience
In the decade-plus since launch, Warframe has been in a ongoing struggle with its own new user introduction. There are many intricate mechanics that players don’t need to worry about — and won’t even have access to until hours into the game. And others, like modding, that scale in complexity depending on how much time you want to invest. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.